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MODELING |  SCULPTING |  TEXTURING |  LOOKDEV



Love Me: Buoy (Maya/ZBrush/Substance Painter/Arnold) | Satellite  ( Maya/Substance Painter/Arnold)

Buoy UVs
Satellite UVs



Breathe Environment and Props:
Brooklyn Bridge, River Cafe Barge, Sea Walls,  Broken Road, Fences, Street Lights, Cables (Maya/ZBrush/Substance Painter/ Arnold)


River Cafe UVs
Lamp Post UVs



Batman Character (ZBrush/Maya/Substance Painter)


Mixamo Animation Test
Batman UVs




Abe Lincoln (ZBrush/Maya)

Final Clothing Sculpt
Projected Lincoln Textures for Proof of Concept Test Render
Lincoln UVs






Video Game Concepting: Pacman | Space Invaders (ZBrush/Maya)



Pacman Vehicle UVs




Chicken (ZBrush/Maya)







Gunnera Manicata (ZBrush/Maya)


Maya/Arnold LookDev textures and displacement
ZBrush high frequency detail and sculpt
VFX Breakdown




Samsung Note 2 (Maya)






Leica Camera Excercise (Maya)






Nike Footlocker (Maya)





Action Sculpts (ZBrush)
ZBrush sculpt of Rodney Mullen
Rodney Mullen Skate Sculpt (ZBrush turn table) - 3D Sculpt and Print done for Steven Sebring using a 360 camera array to capture Mullen in one of his iconic poses (2017)
Rodney Mullen series of images from Steven’s camera array used as sculpting reference for the 3D sculpt and print
Coco Rocha one of a series of reference images created at Steven Sebring’s studio using a 360 camera array
Coco Rocha Sculpt (ZBrush) - 3D Print done for Steven Sebring (2014)
Coco Rocha ZBrush sculpt




Castrol Oil Bottle Variants (Maya)




Laogzed Trogolodyte Concept (ZBrush/Maya)




VH1: Labor of Love (Maya)


















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dmartin@dmartin3d.com