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Cadillac IQ : VR Experience
3D Generalist (Maya/Substance Painter/Unreal Engine) - Responsible for automotive CAD model processing, UVs, texture assignment/naming, asset organization, and optimization in Maya, including rigging and animations for doors, rear trunk, front trunk, interior trays, and external light animations.
Final images and movies, including the VR Experience was done in Unreal Engine. In addition, final shading, textures, rigging, and animations were imported, tested, and optimized in Unreal for the final client VR Experience.